|Shenmue HD Remaster Coming in 2017|
A trusted source close to Atlus USA, today revealed to me that Shenmue HD Remaster will be released this year. Both games, Episodes 1 & 2, may be released together rather than separately. They are presumably being geared up for launch to precede Shenmue 3, which could possibly slip into 2018.
This will come as no surprise. Last year Sega hinted strongly that a Shenmue HD remaster was on the cards and then towards the end of last year, Sega registered the domain ShenmueHD.com. Furthermore, many have known of the existence of a Shenmue HD Remaster for some time. Way back in 2010, a Shenmue II remaster appeared on Microsoft’s Partnernet – the online ecosystem for Xbox 360 dev kits.
So it was a always case of ‘when’ rather than ‘if’ a Shenmue HD Remaster would appear.
The appearance of an HD remaster will be vital for the success of the forthcoming Shenmue 3. While it raised a colossal amount of money via kickstarter through long-time series fans, the vast majority of gamers won’t know the events of the first two games.
Such a story rich experience would be impossible to appreciate without knowledge of the events so far – and so it’s an important step for the series to find a new, broader fanbase.
No further details have been revealed to us regarding the release. We were told it is ‘safe to assume a PC/Steam release’, there has been no indication that the Shenmue HD Remasters will appear on any other platform.
|Let’s-a Go! Super Mario Bros. Characters Featured in New Trailer for Story of Seasons: Trio of Towns|
XSEED Games, the independent-minded console publishing brand of Marvelous USA, today released a new Story of Seasons: Trio of Towns trailer featuring the fan-favorite characters Mario, Luigi, Princess Peach and Toad from the Super Mario Bros.TM franchise. The incredibly adorable capybara mascot Capy-san, who is also a pocket plushie that can only be attained by pre-ordering the game at participating retailers, returned to introduce the video for the game which is set to launch next week, February 28th on the Nintendo 3DSTM family of systems.
Capy-san, the in-game capybara pet and pocket plushie, had this to say: I’m so excited that Story of Seasons: Trio of Towns is launching next week! I must admit I’m also looking forward to getting my paws on the “plushie” version of me as well. I heard it’s just as adorable as I am. Speaking of adorable, today’s video features costumes borrowed from my friends Mario, Luigi, Princess Peach and Toad from Super Mario Bros. These outfits let you cosplay as your favorite character AND will give you awesome abilities in the game!
Super Mario Bros. Themed Costumes and Headgear
In a rush? Mario’s signature red and blue uniform gives your running speed a boost. Reeling in nothing but boots? Turn your fishing luck around with Luigi’s outfit and hat that’ll make others green with envy. Feel like your pal is more of a stranger than a friend? Princess Peach’s regal dress and shiny tiara will give you some of the heroine’s limitless charm, helping you make friends with residents of the trio of towns faster. Farming is exhausting, isn’t it? Like the tireless character himself, Toad’s outfit and hat will recharge your stamina automatically.
To find out more about the game’s bachelors and bachelorettes, as well as tons of other details, follow Story of Seasons: Trio of Towns on Facebook, where fans can also keep up with Capy-san in the “Capy and Bunny Adventures.” In the latest installment Capy-san and pal, Bunny, visit a location very much like Westown, one of the trio of towns that Capy-san calls home. More information can also be found on the product website at storyofseasons.com/tot.
Developed in Japan by Marvelous, Story of Seasons: Trio of Towns will be released in North America on February 28, 2017 by XSEED Games, exclusively for Nintendo 3DS. The game will be available in physical format at participating retailers and digitally in the Nintendo eShop for $39.99.
|Genesis Alpha One Joins Team17's Games Label|
Award-winning veteran games developer and international games label Team17 has today announced its partnership with Freiburg, Germany-based independent developer Radiation Blue to publish Genesis Alpha One, a stunning new sci-fi game powered by Unreal Engine 4 and combining a unique mix of roguelike, FPS, base building and survival elements on PC and console.
Genesis Alpha One is the first game from Radiation Blue, an independent developer compromised of talented developers whose combined game credits include Hitman: Blood Money, Hitman: Contracts, Velvet Assassin, Spec Ops: The Line, SpellForce 2: Shadow Wars, SpellForce 3 and The Settlers.
In a near future ravaged by wars; corrupt regimes and global capitalism left unchecked have resulted in natural resource over-exploitation and pollution devastating the planet. Societies are collapsing. Supported by Earth’s remaining governments, four influential corporations initiate the Genesis program.
As the Captain of a Genesis starship, you journey into uncharted space on the ultimate mission. Build and manage a space vessel, farm resources, deal with terrifying alien infestations, clone creatures and explore a vast, randomly generated universe.
Your goal: Find new homes for humanity’s DNA and save the species from extinction.
“We are very excited to work with Team17 on Genesis Alpha One. We highly appreciate Team17's passion for games, their transparent developer friendly procedures and of course their exciting portfolio, that we’re now a part of! When we were kids, we enjoyed playing Team17 games such as Alien Breed and Worms. These creative and artistic experiences helped support our decisions to become video games creators. Today, with this partnership, things have come full circle which is incredibly exciting,” said Sascha Jungnickel, Creative Director of Radiation Blue.
Debbie Bestwick, MBE, Team17’s CEO added, “Radiation Blue are an exciting new studio made up of incredibly talented individuals, each with a great track record in AAA games development. Genesis Alpha One offers gamers a unique blend of genres in a stunning sci-fi setting and we are thrilled to be able to help them on their journey.
Gallery on Google Photos
Download HQ B-Roll Footage .MP4 | 760 MB
|Horizon Zero Dawn Out Tuesday, Watch the Launch Trailer|
It is my pleasure to be able to share the launch trailer for Guerrilla’s new title, Horizon Zero Dawn. This is easily our most ambitious project that we have taken on.
When we began our journey over five years ago, we wanted to have the creative freedom to imagine something fresh. As soon as we saw the enthusiasm from the team for the concept, and our lead Aloy, we knew we were on the right path.
The result of our voyage is Horizon Zero Dawn – a game set in a lush post-apocalyptic world, in which Machines are the dominant species and mankind is propelled back to the stone ages. It is a game of exploration, not just of the perilous new world but also of Aloy’s identity.
On behalf of the entire team at Guerrilla, I hope you’ll enjoy accompanying Aloy on her journey as much as we have enjoyed creating it for you.
Hermen Hulst - Managing Director, Guerrilla Game
Download HQ Trailer .MP4 | 226 MB
|Open World Utopian Survival Horror Game P.A.M.E.L.A. launches March 9th on Steam Early Access|
Indie development team NVYVE Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, will launch on March 9th on Steam Early Access. In P.A.M.E.L.A. you must survive against all odds by wielding unconventional technology as you explore Eden, an unforgiving paradise that explores the unforeseen consequences of humanity's craving for technological and biological advancement.
“Several years ago, we formed NVYVE Studios with the goal of creating a game that took the survival genre, and built upon it with a hand-crafted sci-fi setting to create a wholly unique experience. The Steam Early Access launch is a culmination of those years, and will form a base for P.A.M.E.L.A., challenging players to explore and survive within the fallen utopian city of Eden”, said Adam Simonar, Studio Director of NVYVE Studios. “We are looking forward to working with the community as we continue to evolve P.A.M.E.L.A., adding new features and content in the run-up to a full commercial launch”.
“P.A.M.E.L.A. represents a bold step for us. Having previously utilised Unity in our architectural practise, we’re excited to bring those skills into game design. I am very proud of our incredible team - It’s been a dream come true for everyone involved. A lot of sacrifices, sleepless nights, long days, sweat and tears went into making the game and we hope the gaming community enjoys it”, said Marvin Maalouf, President and CEO of NVYVE Studios. “We see P.A.M.E.L.A. as the first in what will hopefully be a long line of quality titles to come out of the studio and want to show the world that a small team with a huge amount of passion can create beautiful, immersive and fun worlds for players to explore.”
P.A.M.E.L.A. begins as your character awakens from cryosleep in Eden, a fallen utopian city. Pamela, Eden’s lone AI overseer, provides information on how to survive within the city while bestowing amplified abilities upon the player. As you explore Eden, uncovering insights into the lives of individual citizens of Eden through discoverable data logs, you discover the tragic story behind the fall of Eden and learn about the way society used to function in this former utopia. Search the city for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, while using your hacking skills to unlock salvage containers or doors to access secret areas of the city.
As you learn about the city and your place within it, you will encounter and battle the Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak. Governed by their excruciating pain and disfiguring disease, the Afflicted react in unpredictable ways, presenting a formidable, harrowing threat. As part of your arsenal, you have the holographic “AARM UI” system which projects the game interface directly into the game world, seamlessly heightening immersion and building tension during battles. Acquiring and upgrading the modular weaponry attachments for your AARM device allows you to further even the odds on the offensive. Defence is just as important, though, made possible by the game’s freeform base-building system, which enables you to build a personal safe haven amidst Eden’s hostile world. You can also use the Pandora IVG Multitool to discover even more items and manage your base.
You’ll eventually learn how to manage and upgrade Eden’s power systems to keep the lights on and use services such as elevators and vendor kiosks. But take care to avoid encounters with Eden’s security system. The deadly Seeker droids are still functional and will respond harshly to illegal activity, an additional threat. As every decision in Eden has consequences, you must tread carefully and think about the ramifications of your choices. What is the cost of enhancing your body with Bio-Augmentation? Sure, it might help in the short-term but the long-term implications may affect you in unforeseen ways.
This offers just a glimpse of what NVYVE, has planned for the future of P.A.M.E.L.A. and its full commercial release. NVYVE redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.