Rocket League Neo Tokyo Map Trailer and Info




Neo Tokyo Hits June 20

Neon lights, towering skyscrapers, and retro-futuristic style comes to Rocket League on June 20 with our largest update in the game’s history, “New Tokyo.”

The cyberpunk-inspired stadium was originally part of our “Rocket Labs” Playlist as “Underpass,” but it has now been made even better with streamlined gameplay and highly-detailed environments! NOTE: Neo Tokyo will also join the Competitive Playlist at release.

In addition to the new arena, the Neo Tokyo update also includes the following features that we’ve been previewing over the past month:

• The beginning of “Season 3” for Competitive Playlists, which resets all skill ratings and rewards last season’s players with exclusive Rocket Trails that reflect their highest achieved ranks

• An expanded Item drop system that adds…

- More than 20 “Rare” and “Very Rare” Item types for online, post-game drops
- An easy-to-use “Trade In” system that allows players to exchange multiple Items of one rarity type for an even rarer one.
- New “Painted” Items that offer different color variations on existing Garage favorites like Toppers and Wheels
- Special “Certified” Items that track specific in-game stats and increase in prestige the higher those stats go

New Quick-Chat customization options that expand player choices for fast, in-game communication

New Post-Game celebrations that spotlight the winning team and allow them to jump, spin, and boost their car to show off their accomplishments

“Pillars,” a new experimental Arena that separates the field into three lanes via two massive walls in the middle of the stadium

• Eight new Trophies and Achievements on all three platforms [Blog Coming June 13]

• A new, in-game “Showroom” that allows players to view and purchase all previously-released and future premium DLC [Blog Coming June 15]


Following our Neo Tokyo update, we’ll also release two Neo Tokyo-inspired premium cars that will be available first to owners of Rocket League Collection’s Edition on June 24 in Europe and July 5 in North America.

Known as “Esper” and “Masamune,” the pair of futuristic vehicles will bring a fresh anime aesthetic to Rocket League‘s ever-growing collection of playable vehicles. They join the two previously-announced Battle-Cars, “Marauder” and “Aftershock,” as timed exclusives for the retail release. Each Battle-Car comes with decals and tires included.

All four DLC cars will be available for digital purchase worldwide on July 18 for USD $1.99 per car (or regional equivalent).

rocketleaguegame.com