Nintendo Announces Game Builder Garage for Switch





Learn to Make Games From the Minds at Nintendo With Game Builder Garage for Nintendo Switch

Have you ever dreamed of creating your own video game? That dream can become a reality with the Game Builder Garage software, launching exclusively for the Nintendo Switch system on June 11. With this new software, kids and parents and everyone in between can have fun learning to create and share their very own video games. By connecting colorful creatures called Nodon, anyone can enjoy learning how to create their own game through fun, guided lessons that cover the basics of visual game programming – and no prior experience is necessary! To get an idea of what Nodon look like and how they work in the game, as well as getting a taste of the types of games you can create, check out the announcement trailer for Game Builder Garage above.

Nodon are creatures with big personalities that are used to help build your games from the ground up. There are dozens of Nodon in Game Builder Garage, each with a unique function, and you can learn how to build games just by connecting them in various ways. For example, you can create and move a human-like character with an analog stick just by connecting Stick Nodon with Person Nodon! Thus, you will get to learn the basics of game programming in a fun and intuitive way. You’ll be able to create a wide variety of different types of video games too – from side-scrolling platformers, to kart racers, to space blasters!



“For anyone who has always wanted to make their own video games, Game Builder Garage is the perfect place to start,” said Nick Chavez, Nintendo of America’s Senior Vice President of Sales and Marketing. “Through the use of guided lessons and memorable Nodon characters, Game Builder Garage helps make creating video games just as much fun as playing them!”

When you first boot up Game Builder Garage, you can start with Lesson Mode. Here, you will meet the colorful and quirky Nodon, the creatures that you will use to learn the basic concept of visual programming in step-by-step, interactive lessons you can take at your own pace. These lessons are designed to be fun, engaging and perfect for people of all experience levels, with Checkpoints in between for players to test their knowledge by solving small puzzles or tasks.



In Free Programming mode, you can bring your own game ideas to life by putting all the skills learned in the lessons to the test. With the simple press of a button, you can swap between the programming and game screen to quickly try out your creation and see how it plays.

If you’re looking for a little inspiration, you can exchange and download games with friends and family over the internet or via a local wireless connection. This is a great way to not only show off some of your own creations, but also to check out games created by other players. You can even go into Free Programming mode to pull the curtain back on the programming of games uploaded by other players to study them and learn some tricks of your own!



While Game Builder Garage can be controlled with a Joy-Con controller, Nintendo Switch Pro Controller or the controls of the Nintendo Switch Lite system, you can also build games using a compatible mouse that is plugged into the USB port on the Nintendo Switch dock. This control option might be easier for people who love the feel of a mouse when navigating the software.

Game Builder Garage launches for Nintendo Switch on June 11 in Nintendo eShop and on Nintendo.com at a suggested retail price of $29.99.

For more information about Game Builder Garage, visit nintendo.com/game-builder-garage-switch.

Shadow Warrior 3 Adds PS4 and Xbox One Versions, 'Doomsday Device' Stage Reveal Trailer




About Shadow Warrior 3

Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. All it will take is the mask of a dead god, a dragon’s egg, a touch of magic, and enough firepower to hold off the impending cataclysm.

Key Features

Bring a Katana to a Gunfight – Conduct a symphony of death with each encounter by mixing overwhelming firepower with devastatingly precise katana strikes as you dash in and around the demonic hordes.

Fancy Footwork – Flow between nimble movement techniques including air dashes, wall running, double jumps, and the fancy new grappling hook busts your combat and movement options wide open in every battle.


Execute Then Annihilate – Execute spectacular finishing moves to claim a piece of your conquered foe and unleash its powers back on the horde in a burst of unstoppable fury and powerful magic.

Dynamic Combat Arenas – Each environment is lined with hazardous structures and devices that can be activated to add another layer of creative choice to the offensive strategy.

Neo Feudal Japan – Trek across a mythic Asian land infused with the magic and technology of ancient samurai, now overrun by the demonic yokai from Japanese folklore.

Funny Business – Brace for expertly delivered one-liners from Lo Wang, pointed banter with Zilla, and an intense thrillride of absurd predicaments on the way to turning doomsday into a new day.

Stonefly Launches June 1





Chill and Tranquil Adventure Game Stonefly Launches June 1

Stonefly, a chill and tranquil action adventure game from Flight School Studio, the award-winning independent game studio behind the 2019 hit Creature in the Well, launches June 1, 2021 on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and PC via Steam and the Epic Games Store. Stonefly takes players on a mech adventure through an enchanting forest, as they follow the coming-of-age story of Annika Stonefly, a brilliant but naïve inventor on a quest to recover a lost family heirloom. The game is published by MWM Interactive, a division of leading entertainment company Madison Wells, that is dedicated to bringing players inventive, artful and compelling games from independent developers around the world.


To celebrate Stonefly’s upcoming launch, Flight School Studio and MWM Interactive released the first in a series of Stonefly Snapshot videos, offering players a glimpse into the world of Stonefly. Fans can look forward to a full month of new drops of content in the lead up to the game’s launch.

"Our small team set out to create something visually unique and mechanically original with Stonefly and we think players are going to love following Annika's journey and gliding around the world we've created," said Bohdon Sayre, Game Director at Flight School Studio. "We always challenge ourselves to put stakes in the ground outside the norm, and MWM Interactive have been a great partner to allow us the creative freedom to take risks and explore new territory. Stonefly is an ambitious project, different than anything we've made before, and a game that we are really proud of."


Featuring richly handcrafted art inspired by mid-century modern design and nature, Stonefly follows Annika on her quest to recover her dad’s beloved rig after it is taken by a thief in the night. As Annika, players invent and craft abilities for their very own mech, as they venture into the wilderness, harnessing the wind to strategically glide among beautiful flora and dangerous fauna on missions to harvest materials. Along the way, players develop cool tech, join a band of castaway pilots known as the Acorn Corps, confront hordes of hungry bugs, and help Annika uncover her true potential and embrace her legacy.


Stonefly will be available June 1 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One consoles, the Nintendo Switch system and PC via Steam and the Epic Games Store. To learn more about Stonefly, visit the game’s official website stoneflygame.com.

Back 4 Blood 'Card System' Trailer





New Back 4 Blood Trailer Shows Off Innovative Card System Providing Extensive Replayability

Warner Bros. Games and Turtle Rock Studios today released a new Back 4 Blood trailer providing an in-depth look at the game’s innovative Card System, a new rogue-lite feature that enhances your experience with each playthrough, ensuring every gameplay session is dynamic, intense and feels unique. Players can easily jump right into the action by choosing a pre-made default deck or dive into the Card System’s vast customisation options to create their own fully personalised deck of cards.



Back 4 Blood takes advantage of an adaptive A.I. known as the Game Director, which works behind-the-scenes monitoring the actions, health, and choices of players. It responds accordingly by changing environmental conditions, adding obstacles, and unleashing special Ridden mutations through Card System modifiers known as Corruption Cards. Players can change up the gameplay by utilising specific cards to strategise against the Game Director, from amplifying equipment to reloading weapons, as they take on hordes of enemies in their path.

Back 4 Blood is a first-person co-op zombie shooter from the creators of the critically acclaimed Left 4 Dead franchise and features thrilling, dynamic moment-to-moment gameplay and highly variable, customisable action to keep players coming back for more. The Back 4 Blood story takes place after a catastrophic outbreak where most of humanity has either been killed or infected by the parasitic Devil Worm. Hardened by unspeakable events and emboldened to fight for the last of humanity, a group of apocalypse veterans called the Cleaners have rallied to take on the infected horrors known as the Ridden and reclaim the world.



Back 4 Blood will be available for Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and PC on Oct. 12, 2021. Pre-orders will receive a bonus Fort Hope Elite Weapon Skin Pack. Players can register now at Back4Blood.com for their chance to participate in upcoming hands-on tests.

Necromunda: Hired Gun Gameplay Overview Trailer





Necromunda: Hired Gun takes you on a deep dive in new Gameplay Overview Trailer

Necromunda: Hired Gun, the fast-paced FPS by the small, passionate team at Streum On Studio, hits PC and consoles on June 1st. Welcome to the gritty, violent hive city of Necromunda, a place where anything goes - for the right price. As a bounty hunter in this utopia of violence, get ready to use the many tools in your deadly arsenal to see through each contract. Watch today’s new Gameplay Overview Trailer for a deep dive into Hired Gun’s various zones, weapons and perks, cyber-augmented Mastiff included!

Pick your contracts, hunt your targets, reap the rewards

Introduce yourself at Martyr’s End, the hub of all the action, contracts, and factions in your little corner of Necromunda. Select your contract, prepare your loadout and track down your target across one of the several dark and twisted areas of the Hive. Nothing comes easy in Hired Gun, fighting and even trailing targets will put the best bounty hunters to the test. Use your grappling hook and wall running abilities to close in on your prey across rotting agri-farms, industrious chemlabs and ancient strongholds. Then, assisted by your loyal Mastiff, unleash a ballet of destruction to complete your contract in style before returning to Martyr’s End for a celebratory drink and a round of upgrading your weapons and armor.



Upgrade and augment your arsenal to take on the Hive’s toughest contracts

From a signature power knife to rocket launchers and graviton gun, everything can be useful to make a living within the ever-growing conflict between factions in the Hive. After each action-intensive mission, take the time to exchange loot and rewards for cyber-augments to yourself, your arsenal and your dog. Grow in power and soon enough, become your target’s unstoppable worst nightmare.

The indie fast-paced FPS arrives June 1st, 2021 on PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, and PC. Physical copies for consoles will release June 30th.

3D Action RPG Made in Abyss: Binary Star Falling into Darkness Announced for PS4, Switch and PC



A Lomg-Awaited Video Game Adptation for the Popular Manga Series Made in Abyss Has Finally Been Announced!

We will be releasing a 3D Action RPG based on the popular manga series, Made in Abyss, titled Made in Abyss: Binary Star Falling into Darkness for PlayStation 4, Nintendo Switch, and Steam for North America! The physical version of the title will also be published in Europe by Numskull Games.

Made in Abyss is a fantasy manga by Akihito Tsukushi, published on WEB Comic Gamma (Takeshobo) since 2012. The unique juxtaposition of its gentle art style with a dark, brutal storyline captured the hearts of many fans. A TV anime version aired in 2017 followed by a compilation movie in 2019 and a completely new theatrical movie in January 2020. A sequel to the anime series was also announced in January 2020, promising to provide fans with more exciting content in addition to the manga series.



In the 3D Action RPG, Made in Abyss: Binary Star Falling into Darkness, the player descends into the world of the Abyss and grows through their experience in its depths. The player can relive the experience of the anime in story mode as well as explore an original story supervised by the series author, Akihito Tsukushi. Fans are sure to enjoy the dark fantasy elements that remain true to the unique flavor of the original work. Many characters from Made in Abyss appear as well, and event scenes are fully voiced by the cast from the anime.



Made in Abyss: Binary Star Falling into Darkness' original story takes place many days after Riko and Reg depart for the Abyss. The world’s sole remaining, unconquered chasm, the Abyss, is the stage where many adventures are born...and disappear. Those who appear in these stories are mesmerized by the power of the Abyss and aim for the bottom of the netherworld.
The story about to be told is of the adventures of a nameless Cave Raider in the Abyss... Teaser site: spike-chunsoft.co.jp/miabyss.

Biomutant 'May The Furrth' Trailer





About Biomutant

Biomutant is an open-world, post-apocalyptic Wung-Fu fable RPG, with unique martial art styled combat system allowing you to mix melee, shooting, and mutant ability action.

Key Features

A New Take on Third-Person Combat – The martial arts style combat system allows you maximum freedom of movement and agility while mixing shooting, melee, and powers from your mutations. Learning new Wung-Fu combat forms through progression and learning from masters you’ll meet, will constantly add to your choices and make sure combat never gets old.

Evolve Your Gameplay – You’ll be able to re-code your genetic structure to change the way you look and play. This will of course affect your attributes and in addition to this, exposure to bio-contamination in the world will lead to mutations like the Turtleform and Mucus Bubble, while exposure to radioactivity found in bunkers from the old world will affect your mind and unlock psi-mutations like telekinesis, levitation and more.



Next Level of Crafting – You are totally free when crafting weapons. Mix and match parts to create your own unique 1H or 2H slash and crush weapons. Revolvers, rifles and shotguns and add modifications like cork-screws and battery-powered chainsaw modules to bio-contaminated sludge vials adding to your combat arsenal. There are even characters you’ll meet that’ll craft cool stuff for you, like bionic wings, a jump-pack and even let you modify your Automaton – the scrap-toy sidekick!

Gear Up for Adventure – You are totally free when equipping your character. Not only when it comes to choosing weapons you created, but what type of gear you wear. Equip a gas-mask and an oxygen tank for exploring the Dead Zones, thermos-resistant clothes for venturing into cryonic areas or protective gear for taking on bio-contaminated creatures, the choice is up to you.

Survive in a Vibrant Open World – You are free to explore the world and what lies beneath its surface, by foot, mech, jet-ski, air-balloon or area unique mounts. Explore the dying wildland, the tunnels and bunker networks of the underworld, and find your way up the mountains or out in the archipelago. There are lots of discoveries to be made, mysteries to unravel, creatures to confront, and weird characters to meet in this vibrant and colorful world.

An Unusual Story with an Unusual End - Your actions play a major part in the unfolding of a story where End is coming to the New World. A plague is ruining the land and the Tree-of-Life is bleeding death from its roots. The Tribes stand divided, in need of someone strong enough to unite them or bring them all down… You are guided through the world by a Storyteller that narrates every step of your journey, but it’s your actions and choices that’ll decide how your story of survival ends.

Flashback 2 Announced for Consoles and PC



Microids announces Flashback 2 is in production!

Paul Cuisset and Microids are delighted to announce the development of Flashback 2 has started on PC and consoles! Developed by a team under the supervision of Paul Cuisset, Flashback 2 will be an action platformer starring once again Conrad B. Hart.

Released almost 3 decades ago, Flashback was ahead of its time offering an innovative gameplay with breathtaking character animations. Unrivaled pioneer in 1992, the game also reached a legendary status thanks to its rich and engaging story.

Publishing a sequel to Flashback is a real honor for Stéphane Longeard, CEO of Microids: “We are super excited to offer the fans a sequel to this masterpiece of the French video game history. At Microids, we thrive for delivering projects highlighting the craft of talented individuals. Paul Cuisset is a French hall of famer known internationally. We are proud to work hand in hand with him and his team on this project.”.

“Developing a sequel to Flashback is an idea I’ve had for a very long time. I can’t wait for players to discover the new adventures of Conrad B. Hart, a character created almost 30 years ago. With Microids, we are really aiming to please the fans of the original title while being appealing to any players with a weak spot for futuristic games“ adds Paul Cuisset.

Flashback 2 will launch in 2022 on consoles and PC. Stay tuned for more information.

'Future Viking Horror' Game Apsulov: End of Gods Coming to PS5, Xbox Series, PS4, Xbox One and Switch this Summer





Apsulov: End of Gods – future Viking horror coming to current and new-gen consoles, including PlayStation physical editions by Perp Games

Indie publisher Digerati is delighted to announce it's bringing Apsulov: End of Gods to consoles, with the game launching digitally for Nintendo Switch, Xbox One, Xbox Series X|S, PS4, and PS5. Apsulov: End of Gods is currently scheduled to launch summer 2021.

Created by Sweden-based developer Angry Demon Studio, Apsulov: End of Gods brings together technology and Norse myth in an atmospheric first-person horror adventure. First launched on PC in 2019, Apsulov was the recipient of an Epic Mega Grant, and won DreamHack's 'Best Horror' award.

"We worked incredibly hard to create a rich, atmospheric world for Apsulov, and the response we've had from PC players is a great source of pride for us," says Angry Demon Studio CEO, John Kalderon. "It's always been our aim to bring the game to consoles, so we're thrilled that it's finally happening and console owners will soon get a chance to discover the secrets of Yggdrasil for themselves."



In addition to the digital versions, Digerati has partnered with publisher Perp Games to bring Apsulov: End of Gods physical editions to console formats, including PlayStation 4 and PlayStation 5. The physical versions will include the game, and downloadable soundtrack and artbook. "Anyone who has played Apsulov on PC will know its atmospheric blend of horror and sci-fi wrapped in the lore of Norse mythology makes for a potent combination," says Digerati director, Nick Alfieri. "It's a game that absolutely deserves to exist in the physical realm as well as the digital, so we're happy to be working with Perp Games to make that happen."

“This is no ‘typical’ haunted house game. Angry Demon Studio has created a real horror game steeped in Norse mythology,” said Rob Edwards, Managing Director at Perp Games. “It is a pleasure to work with Angry Demon Studio and Digerati to publish the physical versions of this incredibly atmospheric horror game.” The Apsulov: End of Gods physical editions will be available to purchase from Perp Games starting summer 2021.