Streets of Rage 4 Video Reveals Playable Pixel Art Fighters and Classic Soundtracks




Streets of Rage 4 Video Reveals Playable Pixel Art Fighters and Classic Soundtracks for Retro Tribute to Original Trilogy

Publisher and co-developer Dotemu (publisher of Wonder Boy: The Dragon’s Trap, developer of Windjammers 1 and 2) with co-developers Lizardcube (Wonder Boy: The Dragon’s Trap) and Guard Crush Games (Streets of Fury) announced today that Streets of Rage 4 will be dishing out the knockouts with unlockable classic characters and music from Streets of Rage 1 & 2 for fully nostalgic brawls. Streets of Rage 4 will be released this spring for PC, PlayStation 4, Nintendo Switch, and Xbox One for $24.99, with the release date to be confirmed.

Dotemu released an action-packed gameplay trailer today which reveals some of Streets of Rage 4’s tributes to the original trilogy, including unlockable pixel art characters with movesets and abilities unique to their respective games; Streets of Rage’s fighters can call the cops for their special moves, while Streets of Rage 3’s characters can sprint and roll through environments.

These retro characters combine with Streets of Rage 4’s five hand-animated leading fighters to bring the total playable roster’s count to 17. For a full nostalgic trip, players can also switch to the series iconic original soundtrack, handing out beatdowns backed by tracks from Streets of Rage 1 and Streets of Rage 2. Taking down thugs with these timeless songs cranked up makes for an incredibly satisfying retro experience.

Streets of Rage 4 is the first entry to the mainline series in more than 25 years. The revival merges classic Streets of Rage elements with fresh directions for more combat possibilities, strikingly fluid hand-drawn art, and an inventive, distinct soundtrack led by Olivier Derivière which incorporates worldwide talent, including significant contributions from series composers Yūzō Koshiro and Motohiro Kawashima.

For the latest on Streets of Rage 4, be sure to wishlist the game on Steam or head to streets4rage.com.

One Punch Man: A Hero Nobody Knows DLC Character Suiryu Launches April 9




Suiryu Joins One Punch Man: A Hero Nobody Knows in the Game's Fikrst DLC Drop This Thursday!

Starting tomorrow, One Punch Man: A Hero Nobody Knows players will be able to use Suiryu’s devastating strength as a first piece of additional content.

Four-time winner of the Super Fight tournament, the martial artist prodigy will use his mastery of the Void Fist art to take down his opponents. Not interested in joining the Hero association, he prefers to live a carefree life and looks for worthy opponents to test his strength against.

Suiryu’s Character Pack also includes new customisation items, special moves and missions. The four Character Packs can be purchased through the Season Pass or individually.

As part of a free update, fans will also be able to fight in a new stage: the Super Fight tournament arena.

bandainamcoent.eu

Hokko Life to be Published by Team17




Team17 Partners With Wonderscore Games on Hokko Life

Team17 has today announced a partnership with developer Wonderscope Games for its colourful community life simulator, Hokko Life. Currently in development for PC, Hokko Life is the latest game to join Team17’s expanding games label, and lets players create, craft, and explore the vibrant town of Hokko and its citizens.

In Hokko Life, players can enjoy decorating their homes and personalising their styles with custom clothing through an extensive editor that allows for unique designs. Players can finely tweak shapes, materials, and colours to create everything from t-shirts to chairs, and these designs can even be shared with other characters in the game.

A wide number of activities can also be explored, as players build themselves into the heart of the town’s community. From fishing to farming and hunting bugs, there’s plenty to enjoy in Hokko Life.

Robert Tatnell, Founder and Creator, Wonderscope Games, said:

“I'm incredibly excited to announce I'll be partnering with Team17 on Hokko Life. Debbie Bestwick and the team have been wonderfully supportive of me as a developer and I really believe they are a perfect fit for the game. Bringing their experience and expertise on board means Hokko Life can truly become something special, and I simply cannot wait to welcome players to the world of Hokko!”

Max Everingham, Head of Publishing, Team17, said:

“As our games label continues to grow, we’re delighted to welcome a game as colourful and creative as Hokko Life. This underlines our ambition to create a label with a diverse selection of gameplay experiences for all audiences, and we can’t wait to give players the chance to explore Hokko for themselves when it launches on PC.”

To keep up to date with all the information on Hokko Life please like us on Facebook, follow us on Twitter, and join us on Discord.

Observer System Redux Coming to Next-Gen ~ Reveal on April 16





Action Game MicroMan Announced for PS5, Xbox Series X, Switch and PC




MicroMan officially announced. The unusual action game will launch on PC and consoles

MicroMan is a new game combining adventure, action and survival that will allow you to look at the human world from a completely new perspective. As announced by the developers from the Polish Glob Games Studio, the release will offer very diverse gameplay and a crazy, humour-filled story. The PC launch has been scheduled for the second half of 2021, and later MicroMan is planned to appear on Nintendo Switch, PlayStation 5 and Xbox Series X.

The game is being developed with the single player experience in mind. The release will combine, among others, elements of action adventure, arcade and survival games. The main protagonist is a laboratory worker who, as a result of an unfortunate incident, falls into an experimental reduction capsule and gets shrunk to the size of a small insect.


“When we were young, from time to time most of us thought about already becoming big and adult. But the reverse situation could also be fascinating. This theme was employed as early as around 200 years ago by Jonathan Swift in Gulliver's Travels, where the main protagonist found himself in the land of giants. In more modern times, it has appeared in the Ant-Man comic books or the Honey, I Shrunk the Kids movie. MicroMan is obviously inspired by these works, among others, but at the same time it will be something quite new and unique in the gaming industry” – says Karol Marcinkowski, Vice President at Glob Games Studio.

The player's goal will be to find a way to return to his normal size. As the developers explain, the road to achieve this will not be short and easy, and the gameplay itself will be very diverse and include various interesting and surprising elements. The game will involve face-offs with powerful enemies (such as ants, frogs and hedgehogs), unusual means of transport (e.g. a butterfly), thinking how to overcome obstacles and making sure the hero is in good physical condition. The creators have also announced that MicroMan will feature decisions that will directly affect the gameplay.


“Our new game will allow you to look at the human world from a completely fresh perspective. MicroMan will have to face adversities that the average person would not even think of. We will provide the players with a surprising, dynamic and – at the same time – very multifaceted adventure. We will be fighting rats, running away from a hedgehog, looking for a way to get on the bus or trying to avoid getting crushed by human feet. And these are just some of the things MicroMan will offer. All this will be wrapped in stylish audio and visuals and sprinkled with a good dose of good humour” – adds Karol Marcinkowski.

Key Features

• A crazy story and a dynamic adventure;

• A completely new perspective on the urban jungle;

• A humour-rich experience;

• Unexpected threats (such as ants, hedgehogs and rats);

• Fighting to survive;

• Unusual means of transport (e.g. a butterfly and a skateboard);

• Stylish audio and visuals.

Xbox Game Pass Adds Journey to the Savage Planet, Alvastia Chronicles and More


Xbox Game Pass Console

NieR: Automata Become as Gods Edition – Available Now

Invaders from another world attack without warning – unleashing the machine lifeforms. To break the deadlock, a new breed of android infantry is sent into the fray: the YoRHa squad. Highly-acclaimed and award-winning NieR:Automata is a fresh take on the action role-playing game (RPG) genre that gracefully blends mesmerizing action with a captivating story.

Totally Reliable Delivery Service (ID@Xbox) – Available Now

Buckle up your back brace and fire up the delivery truck, it’s time to deliver! Join up to three of your friends and haphazardly get the job done in an interactive sandbox world. Delivery attempted, that’s a Totally Reliable Delivery Service guarantee!

Coming Soon

Alvastia Chronicles (ID@Xbox) – April 9

Set out on an adventure in a retro-styled world in this RPG with over 100 companions! Two siblings Alan and Elmia start their journey to avenge their parents’ deaths as they fight to stem the tide of monsters flooding into the world and restore peace to Alvastia. Engage in heated turn-based battles with up to 13 party members. Weapon upgrades, a battle arena, and quests are only the beginning of what this Kemoc RPG has to offer!

Journey to the Savage Planet – April 9

Welcome to the Pioneer Program! In this upbeat and colorful first-person adventure game you play as the newest recruit to Kindred Aerospace, which proudly touts its rating as the 4th Best Interstellar Exploration Company. Dropped onto an uncharted planet with little equipment and no real plan, you must explore, catalog alien flora and fauna and determine if this planet is fit for human habitation. Onward to adventure! Good luck – and mind the goo!

Xbox Game Pass for PC

Overcooked! 2 (ID@Xbox) – Available Now

Overcooked returns with a brand-new helping of chaotic cooking action! Journey back to the Onion Kingdom and assemble your team of chefs in classic couch co-op or online play for up to four players. Hold onto your aprons … it’s time to save the world (again!)

Football Manager 2020 – Coming Soon

Every decision counts. With new features and polished game mechanics which reward long-term planning and progression like never before, empower managers to develop both your club’s culture and your youth team’s prospects, as well as your own unique managerial identity.

Alvastia Chronicles (ID@Xbox) – Coming Soon

Engage in heated turn-based battles, upgrade your weapons, fight in a battle arena, and embark on epic quests in this retro-styled JRPG. Guide siblings Alan and Elmia as they start their journey to avenge their parents’ deaths, fighting to stem the tide of monsters flooding into the world, and restore peace to Alvastia.

Mistover (ID@Xbox) – Coming Soon

A ”Mist-ical’ RPG with expeditions for finding the key to survival. Choose your next step wisely and keep in mind that your every move will change the future. Create your own ‘Corps’ and explore through various regions in the Pillar of Despair: forests, lakes, mountains, cities, cathedrals, castles, and much more.

Stranger Things 3: The Game (ID@Xbox) – Coming Soon

The official companion game to Season 3 of the hit original series! Play through familiar events from the series while also uncovering never-before-seen quests, character interactions, and secrets! This adventure game blends a distinctively retro art style with modern gameplay mechanics to deliver nostalgic fun with a fresh new twist.

Xbox Wire

The Last Campfire Five Minutes Gameplay Trailer





thelastcampfiregame.com

Grounded Launches in Early Access on July 28






Grounded Coming to Xbox Game Preview with Xbox Game Pass this July

Today on the April episode of Inside Xbox, Obsidian Entertainment were proud to announce that upcoming survival adventure game Grounded will enter Xbox Game Preview with Xbox Game Pass Ultimate and Steam Early Access on July 28, 2020. As part of today’s announcement, the team also revealed a brand new trailer focusing on the single player experience for Grounded, and a first-ever livestream with Obsidian Entertainment’s Game Director, Adam Brennecke and Social Media Manager, Shyla Schofield, who gave us a closer look at the game.

In Grounded, you wake up in a suburban backyard, shrunk to the size of an ant. You hear the voice of a mysterious robot named BURG.L. He seems to know what’s going on and lets you know that the machine to turn you back to normal size is currently out of order. For now, everything in the backyard is trying to kill you and it’s up to you – and up to three friends, if you’re playing co-operative multiplayer – to survive the perilous landscape.

The backyard is rife with different kinds of ants, flying insects, and spiders. You must gather, craft, and build bases from scavenged items found in the backyard, searching for life-saving resources such as the dew off grass to quench your thirst or transforming an acorn shell into body armor to defend against a host of unpredictable creatures.

To summarize, you want to: Go Big Or Never Go Home.

Can’t wait for July? Us either! Check out the brand new trailer, join the Xbox Insider program to get a chance at an early hands-on with Grounded this Spring, and stay tuned to Xbox Wire for future updates.

Xbox Wire

Sony Reveals New DualSense Controller for the PlayStation 5


Introducing DualSense, the New Wireless Game Controller for PlayStation 5

We’ve reached an exciting milestone with PlayStation 5, as we’re starting to ship our new controller in its final design to developers who are implementing its unique features into their games. But first, we wanted everyone in the PlayStation community to get a first look at the DualSense™ wireless controller, and hear our vision for how the new controller will captivate more of your senses as you interact with the virtual worlds in PS5 games. The features of DualSense, along with PS5’s Tempest 3D AudioTech, will deliver a new feeling of immersion to players.

When PS4 launched in 2013, the DualShock 4 wireless controller garnered a lot of positive feedback from gamers and developers for being the best PlayStation controller yet, and for introducing forward-looking features like the Share button. This brought us to the next question – how do we build upon that success?

After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games. We had a great opportunity with PS5 to innovate by offering game creators the ability to explore how they can heighten that feeling of immersion through our new controller. This is why we adopted haptic feedback, which adds a variety of powerful sensations you’ll feel when you play, such as the slow grittiness of driving a car through mud. We also incorporated adaptive triggers into the L2 and R2 buttons of DualSense so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow.

This provided us with an exciting challenge to design a new controller that builds off of the current generation, while taking into account the new features we were adding. For example, with adaptive triggers, we had to consider how the components would fit into the hardware, without giving it a bulky feeling. Our design team worked closely with our hardware engineers to place the triggers and actuators. The designers were then able to draw the lines of how the exterior of the controller would look and feel, with a challenge of making the controller feel smaller than it really looks. In the end, we changed the angle of the hand triggers and also made some subtle updates to the grip. We also took thoughtful consideration into ways to maintain a strong battery life for DualSense’s rechargeable battery, and to lessen the weight of the controller as much as possible as new features were added.


For the buttons, you’ll notice there is no longer a “Share” button as we had with DualShock 4. Don’t worry – it’s not going away. In fact, we’ve built upon the success of our industry-first Share button to bring you a new “Create” button feature. With Create, we’re once again pioneering new ways for players to create epic gameplay content to share with the world, or just to enjoy for themselves. We’ll have more details on this feature as we get closer to launch.

DualSense also adds a built-in microphone array, which will enable players to easily chat with friends without a headset – ideal for jumping into a quick conversation. But of course, if you are planning to chat for a longer period, it’s good to have that headset handy.

Now, let’s talk about the colors. Traditionally our base controllers have a single color. As you can see, we went a different direction this time around, and decided on a two-toned design. Additionally, we changed the position of the light bar that will give it an extra pop. On DualShock 4, it sat on the top of the controller; now it sits at each side of the touch pad, giving it a slightly larger look and feel.

In all, we went through several concepts and hundreds of mockups over the last few years before we settled on this final design. DualSense has been tested by a wide range of gamers with a variety of hand sizes, in order for us to achieve the comfort level we wanted, with great ergonomics. Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box. We want gamers to feel like the controller is an extension of themselves when they’re playing – so much so that they forget that it’s even in their hands!

We are thrilled about sharing the final look of the DualSense controller with our fans, and we can’t wait for everyone to get their hands on it! I’d like to close with a message from SIE President & CEO Jim Ryan to the community:

“DualSense marks a radical departure from our previous controller offerings and captures just how strongly we feel about making a generational leap with PS5. The new controller, along with the many innovative features in PS5, will be transformative for games – continuing our mission at PlayStation to push the boundaries of play, now and in the future. To the PlayStation community, I truly want to thank you for sharing this exciting journey with us as we head toward PS5’s launch in Holiday 2020. We look forward to sharing more information about PS5, including the console design, in the coming months.”

Hideaki Nishino - Senior Vice President, Platform Planning & Management

PlayStation Blog

Overcooked! 2: Gourmet Edition Now Available for PS4, Xbox One & Switch, Launches April 16 for PC




Overcooked! 2: Gourmet Edition Delivers a Feast

Team17 and Ghost Town Games are heading back to the kitchen and the cooking chaos of Overcooked! with Overcooked! 2: Gourmet Edition. Available digitally today for Nintendo Switch, PlayStation 4, and Xbox One – with the Steam version to follow on 16th April – Overcooked! 2: The Gourmet Edition features the base version of Overcooked! 2 along with every piece of downloadable content released for the game to date in one complete meal.


Key Features

Every mouthful: Overcooked! 2: Gourmet Edition features Overcooked! 2 and every piece of previously-released DLC for the game, including Surf ‘n’ Turf; Campfire Cook Off; Night of the Hangry Horde; and Carnival of Chaos

A banquet of chefs: 58 chefs are ready to cook up a storm, including those featured in the Too Many Chefs pack

Dozens of kitchens: The base game and the DLC takes players on a journey through 130 weird and wonderful levels with equally bizarre kitchens!

A smorgasbord of dishes: From s’mores to sushi, there is a delicious selection of 26 recipes to serve up

Co-op multiplayer: Up to four players can aim for high scores either online or couch co-op through local multiplayer

Overcooked! 2: Gourmet Edition is available digitally on Xbox One, PlayStation 4, Nintendo Switch, and Steam for £37.49/$48.49/€42.49, but a launch discount of £28.12/$36.37/€31.87 is active for a limited time.