Nintendo of America President Reggie Fils-Aime is Retiring


Nintendo of America’s Reggie Fils-Aime to Retire: Doug Bowser Named New President

After more than 15 notable years at Nintendo of America, and nearly 13 as its President and COO, Reggie Fils-Aime will retire. His last day with Nintendo will be April 15. Doug Bowser, NOA’s current Senior Vice President of Sales and Marketing, will then succeed Reggie as President of Nintendo of America.

“I really appreciate everything Reggie has done for Nintendo,” said Shuntaro Furukawa, President of Nintendo Co., Ltd. “Inside and outside our company, Reggie is known as an exceptional leader. We are grateful that he is leaving the business in good shape with strong momentum. While we will miss him and we wish him the very best in his retirement, we are also pleased to have such an able successor ready to step into that role. Doug Bowser and the rest of the team will ensure a seamless transition and continued momentum for Nintendo.”

“Nintendo owns a part of my heart forever,” Fils-Aime said. “It’s a part that is filled with gratitude – for the incredibly talented people I’ve worked with, for the opportunity to represent such a wonderful brand, and most of all, to feel like a member of the world’s most positive and enduring gamer community. As I look forward to departing in both good health and good humor, this is not ‘game over’ for me, but instead ‘leveling up’ to more time with my wife, family and friends.”

“It has been my great fortune to work with and be mentored by Reggie for four years at Nintendo of America,” Bowser said. “And rest assured, we will continue to build on his work to evolve and expand our brand, furthering Nintendo’s global mission of creating smiles. There are millions more of those to come.”

Fils-Aime started at Nintendo of America in 2003 as its Executive Vice President of Sales and Marketing and became its President and COO in May 2006. His time with Nintendo began during the Nintendo GameCube and Game Boy Advance era. His leadership of Nintendo’s largest territory expanded the audience for Nintendo products as phenomena like Nintendogs, Brain Age, Wii Sports and Wii Fit brought millions of new players to the world of video games. Fils-Aime’s management led to record-breaking sales for products like the Nintendo DS, Wii, Nintendo 3DS and Nintendo Switch systems. At the same time, he communicated innovative new product features to a mass audience via his strong and affable personality, making him a favorite of media, members of the video game industry and Nintendo fans alike.

During his tenure, Nintendo of America has expanded its physical presence in the U.S., having established a key sales and marketing office in Redwood City, California, and built a new NOA headquarters in Redmond, Washington, that has received awards for its environmentally friendly design.

Bowser is an industry veteran who joined NOA in May 2015 as the Vice President of Sales before being promoted to Senior Vice President of Sales and Marketing the next year. During his time at NOA, Bowser led the sales and marketing efforts for Nintendo Switch, which became the fastest-selling video game system of this hardware generation through 21 months, according to The NPD Group. Previously, Bowser was an executive with industry powerhouse Electronic Arts, most recently as the company’s Vice President of Global Business Planning. He also worked at Procter & Gamble in various sales leadership roles in Asia, Latin America and the U.S.

Eternity: The Last Unicorn Launches March 5 for PS4 & PC, Later in 2019 for Xbox One




About Eternity: The Last Unicorn

Eternity: The Last Unicorn revels in classic action-RPG mechanics, weaving a fantastical tale that’s steeped in Norse mythology and the struggles with immortality. Long ago, unicorns brought about immortality, yet now they are all but extinct, with one last cursed member still in existence. Aurehen of Alfheim is tasked with the weighty obligation of saving the waning immortality of her fellow elves before it fully evaporates, all the while lifting the curse on the last unicorn.


True to its old-school RPG roots, Eternity: The Last Unicorn embraces the fixed camera stylings of yore, offering players deep skill and weapon progression as they explore the land of Alfheim. Everything from the world’s gods and mythology, to its imposing creatures (Jotun and Fenrir and Gullveig, oh my!) is immersed in rich, Nordic folklore, making this the perfect excuse to brush up on your rune readings.


Key Features

• Two playable characters: The young elf, Aurehen, and the Viking, Bior – each with a unique backstory and character abilities.

• Over 12 hours of deep action-RPG gameplay to explore.

• Fixed camera system reminiscent of old-school RPGs.

• Skill, weapon, and ability progression tied into exploration and character growth.

• An original soundtrack built to convey both the Nordic and fantastical themes of Eternity.

Patrick Söderlund Details New Studio and Shows Concept Art for Sci-Fi Game




An update from Embark

Some three months have passed since we started Embark, and things around here are taking form.

We’ve read through thousands of applications, hired over 50 people, moved into our own house in the heart of Stockholm’s Old Town, and begun building what looks to become our first game.

So I thought now’s as good a time as any to share an update on why we started this venture. I want to let you in on some decisions we’ve made, and give you a glimpse into our progress so far.

In the first few weeks, the six of us who founded the studio huddled together in a tiny room we had managed to borrow, and worked on the stuff that any new company has to deal with: hiring people, finding an office, setting up a basic website, and getting our paperwork in order.

But in a shorter time than I would have expected, the early team here settled around an idea for our first proper game — an idea that we were immediately excited about, that resonates with our mission, and that we have now begun prototyping.

Lots about this first game of ours will change and evolve as we progress. With that caveat out of the way, I can tell you that it’s a cooperative free-to-play action game set in a distant future, about overcoming seemingly impossible odds by working together.

Read the full update here

Devil May Cry 5 Extended HYDE Collaboration Trailer





capcom.co.jp/devil5

Darkest Dungeon II Announced




First Details via PC Gamer Interview

• The combat system will return, but with a significant tune-up in terms of mechanics and presentation.

• Darkest Dungeon II has a “completely different metagame structure.” It is about “enduring a grueling journey, not cleaning up your backyard.”

• “We’re giving players a glimpse of the supernatural apocalypse twisting and distorting the world beyond the estate [of the original Darkest Dungeon].”

• Red Hook Studios has grown to 14 people and plans to add another six or so in the coming 18 months. For comparison, most of Darkest Dungeon was developed when the studio had five people.

• “Although there are some massive differences in structure between Darkest Dungeon and Darkest Dungeon II, the sequel is still very appropriate for an Early Access type approach.”

pcgamer.com

Shenmue III Lan Di Screenshot



Furi Studio The Game Bakers Announces Adventure RPG Haven




Description

Play as two lovers who escaped to a lost planet. The only thing that matters is to stay together. A RPG to play solo or with a special someone.

History

We are pretty excited to share with you a first glimpse at our upcoming game Haven. Since most of you know us from Furi, well, it’s not Furi 2. Haven is an Adventure RPG about everyday love, rebelling against the rules and also, food. You play as two lovers who escaped to a lost planet. The only thing that matters to them is to stay together. The game will be available for PC and Consoles, and you will be able to play it solo, or with a special someone. We’ve been working on it for two years now, and we will share more with you soon. To stay posted, don’t hesitate to wishlist the game on Steam, join us on our Discord or register for our very occasional newsletter here thegamebakers.com/haven.





Dirt Rally 2.0 PC Version 4K Gameplay and Screens











4K Screenshots Gallery on PC Master Race

One Piece: World Seeker Karma SystemTrailer





Download HQ Trailer .MP4 | 218 MB

New trailer revealed for One Piece: World Seeker

We are pleased to share the latest One Piece: World Seeker trailer introducing the Karma System.

The Karma system will not only allow Luffy to develop bonds with his crew but also with the island residents, rivals and even enemies.

Karma points are generated through side missions and will be assigned to the relevant characters. By reaching certain thresholds players will be able to extend their game experience by unlocking hidden missions, scenarios and cutscenes.

The digital Pre-orders are now live for PlayStation 4, Xbox One and PC on digital platforms. Fans that preorder the game will be granted exclusive access to an extra mission as well as the Swimsuit and Military Costume.

One Piece: World Seeker will be released on March 15th, 2019 for PlayStation 4, Xbox One and PC.

Pics from A Plague Tale: Innocence press event in Paris