Oddworld: Soulstorm GDC 2019 In-Game Cinematic Video









oddworld.com/soulstorm

System Shock 3 GDC 2019 Teaser Trailer





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Control GeForce RTX Real-Time Ray Tracing Demo





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Jump Force DLC Character Seto Kaiba Screenshots ~ Update










Nindies Showcase Spring 2019 Set for March 20



Days Gone Photo Mode Revealed


Days Gone Photo Mode Revealed

Hello, PlayStation fans! Now that Days Gone has officially gone gold, I’m happy to finally share details about Bend Studio’s implementation of Photo Mode. The world of Days Gone includes a regular day/night cycle, as well as multiple biomes and weather types. We’re giving players all the tools they need to capture and share these breathtaking vistas and the unique sandbox gameplay moments Days Gone makes possible.


The vast Central Oregon wilderness is so beautifully crafted and rendered in Days Gone it’s easy to forget that you’re playing a game. Our aim with Photo Mode was to make players feel like they’re manipulating a real camera in the real world.

Of course, this includes features that people expect to come standard these days. From the Characters panel, users can toggle character and bike visibility as well as select from a library of facial expressions. The Frames & Presets panel hosts nine custom frames, several black frame shapes and sizes, Days Gone logo options, and 18 filter presets. The Lens panel lets players manipulate Field of View, Focal Distance, Aperture, and Film Grain. One of the first features we developed for Photo Mode was the inclusion of Focus Lock, which allows users to set a permanent focus point that stays sharp no matter where they move the camera.


But the pièce de résistance is our Advanced Mode where users can fine-tune their final shots by manipulating 55 different settings across Bloom, Color Grading, and Color Depth Grading panels. We worked closely with members of our Art team, including some Hollywood veterans, to help define the essential properties to capture all the power and flexibility that comes with professional photo editing software. This is the very same interface our artists used to author the filter presets that ship with the game. Players can even use one of our presets as a starting point to learn how Advanced Mode works, then use it a baseline to creating their own filter that can be saved to one of five preset slots for easy reuse later.


All of this will be available at launch. Everyone at Bend Studio can’t wait to see the pictures the community creates starting April 26!

blog.us.playstation.com

Generation Zero Launch Trailer





Download HQ Trailer .MOV | 381 MB

About Generation Zero

Experience an explosive game of cat and mouse set in a vast open world. In this reimagining of 1980s Sweden, hostile machines have invaded the serene countryside, and you need to fight back while unravelling the mystery of what is really going on. By utilizing battle tested guerrilla tactics, you’ll be able to lure, cripple, or destroy enemies in intense, creative sandbox skirmishes.

Go it alone, or team-up with up to three of your friends in seamless co-op multiplayer. Collaborate and combine your unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated.

All enemies are persistently simulated in the world and roam the landscape with intent and purpose. When you manage to destroy a specific enemy component, be it armour, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours or weeks later.

Explore a vast open world, rendered with the award-winning Apex engine, featuring a full day/night cycle with unpredictable weather, complex AI behaviour, simulated ballistics, highly realistic acoustics and a dynamic 1980’s soundtrack. In Generation Zero, living is winning.

Key Features

1980’s Nostalgia. Cutting Edge Visuals

Explore a vast open world, rendered with the proprietary Apex engine, featuring a full
day/night cycle with unpredictable weather, complex AI behavior, simulated ballistics, highly realistic acoustics, and a dynamic 1980’s soundtrack.

Get Ready. Then Fight Back

All enemies are persistently simulated in the world, and roam the landscape with intent and purpose. By tactically combining weapons, skills and equipment, you’ll be able to lure, cripple, and destroy your enemies. If you manage to destroy a specific enemy component, be it armor, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours, or weeks later.

1-4 Player Seamless Multiplayer

Go it alone, or team-up with up to three of your friends in seamless co-op multiplayer. Do anything in your power to level the playing field; scavenge for weapons and equipment, set traps and use the environment to your advantage in intense sandbox combat. Collaborate and combine your unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated. In Generation Zero, living is winning.

Sekiro: Shadows Die Twice Gameplay Overview Trailer




About Sekiro: Shadows Die Twice

Your death won’t come easily. Introducing Sekiro: Shadows Die Twice, a fantastical, dark and twisted new gameplay experience from developer From Software, creators of Bloodborne and the Dark Souls series.

Directed by Hidetaka Miyazaki, and published by Activision, Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements. The single-player game puts players in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord who is the descendant of an ancient bloodline, and exact revenge on his arch nemesis. Set in the re-imagined world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict, in Sekiro: Shadows Die Twice you are the “one-armed wolf,” a disgraced and disfigured warrior rescued from the brink of death.

In the game, players come face-to-face with larger than life foes; unleash an arsenal of deadly prosthetic tools and powerful ninja abilities to blend stealth, vertical traversal, and visceral head-to-head combat in a bloody confrontation.

Take revenge. Restore your honor. Kill Ingeniously.

Key Features

Kill Ingeniously – From Software delivers their best in class combat in this fast-paced, action-adventure game featuring all new mechanics.

Exploration is key – Players will experience the thrill of exploration and discovery in Sekiro: Shadows Die Twice like never before. Through exploration, players can uncover new items, meet new characters, and encounter hidden enemies.

Armed – Sekiro: Shadows Die Twice gameplay is centered around sword combat, enhanced by a variety of prosthetic arm attachments that supplement or change the way a player fights. Achieving strategic mastery of “Sekiro” or the “one-armed wolf’s” techniques and abilities, from prosthetic tools, swordplay to stealth and the grappling hook is no easy feat. To overcome difficulties and bring each situation under control, gamers must discover, integrate and use a variety of new tools when heading into combat.

One-armed wolf – Play as a highly talented shinobi in the service of a young lord raised in isolation. After suffering defeat at the hands of a shadowy Ashina samurai seeking the unique heritage of your master, the two of you are separated. Deep in the mountains, in a dilapidated temple, you reawaken to your fate. You must take back your master and exact revenge on your enemy at all costs.

Hard to the core – Sekiro: Shadows Die Twice is a hard-core game worthy of the name From Software. Miyazaki designed Sekiro: Shadows Die Twice this way! Fans of From Software will find the gameplay challenging, yet fun and rewarding. The quality of combat, level of challenge, and creative enemies and bosses are something that can only be found in a From Software title.

Reimagined world – This reimagining of Japanese aesthetic blends a withered, yet vivid, world of the late 1500s Sengoku Japan as the age of warring states nears its end. Witness a world brought to its knees by constant bloodshed; a ravaged world on the brink of destruction. Explore these environments, rich with From Software’s intricate design and steeped with secrets to discover.

GWENT: The Witcher Card Game 'Crimson Curse' Expansion Trailer




New Crimson Curse trailer released! Pre-order pack now available!

CD Projekt RED, creators of The Witcher series of games, present a brand new trailer for Crimson Curse — the upcoming first expansion for GWENT: The Witcher Card Game. The studio also revealed and made available a special Crimson Curse pre-order offer.

In addition to exploring the dark lore of Crimson Curse, the trailer offers gamers their first in-action look at some of the new cards, abilities, and mechanics coming to GWENT when the expansion releases later this month. In total, the expansion will add more than 100 new cards across all of GWENT’s playable factions.

Leading up to the game’s release, gamers can also purchase the Crimson Curse Pre-order Pack. The offer is available until March 28th. Its contents include: the legendary Blood Armor leader skin for Unseen Elder, Crimson Curse-themed cardback, as well as 40 Crimson Curse Kegs. Each keg contains 5 cards exclusively from the expansion. Learn more about the Crimson Curse Pre-order Pack.

Crimson Curse is coming to GWENT — the free-to-play card game set in the Witcher universe — and will be available on PC, PlayStation 4, and Xbox One on March 28th. The expansion will release in the form of a free content update. For more information, visit the expansion’s official website, as well as follow the news on playgwent.com.

Team Sonic Racing Customization Trailer & Screenshots




Team Sonic Racing is Heading Closer to the Finish Line

Today at SXSW, SEGA hosted their annual, “Gotta Go Fast: The Official Sonic the Hedgehog,” panel, where the Sonic team discussed new elements from the forthcoming arcade-style racing experience, Team Sonic Racing, and how they’ve developed an iconic style of music for the Sonic franchise. Panel speakers included Sonic Team head Takashi Iizuka, Sr. Community Manager Aaron Webber, Director of Product Development Austin Keys, Sonic Series Composer Jun Senoue and TV Animation Production Coordinator Jasmin Hernandez.

One of the main highlights of today’s panel was the reveal of the first full episode of Team Sonic Racing Overdrive, a two-part series developed by Tyson Hesse and Neko Productions that takes on a similar animation style as the popular Sonic Mania Adventures web series. The first episode will feature Team Sonic, Team Rose and Team Dark as they face off at Wisp Circuit. Watch here as the teams race against the diabolical Dr. Eggman and attempt to outsmart his sneaky tricks and disastrous distractions to make it to the finish line.

The SXSW panel also revealed a sneak peek at the customization elements available in Team Sonic Racing as well as playful music from the game’s Bingo Party racetrack. On top of that, attendees experienced a vibrant remixed song from the critically acclaimed 2018 Animation, “Sonic Mania Adventures”, by Tee Lopes.

Team Sonic Racing Customization: Check out the best ways to customize your ride for the upcoming Team Sonic Racing in this new spotlight episode featuring Sonic Series Producer Takashi Iizuka. Explore the customization menu to get a peek at how to obtain and use mod pods, power ups and other personalization options like paint job alterations, new vehicle skins and custom horns. By earning in-game credits, players can venture to the garage to unlock parts for the front of their car, the rear or the wheels, allowing for alterations to the vehicle’s performance and handling.

Bingo Party OST: SEGA has released another upbeat anthem for Team Sonic Racing by Sonic Series Composer, Jun Senoue with Japanese electronic music artist, TORIENA. Set to the racer’s “Bingo Party” map, this song is what winning sounds like. Turn up the volume and get ready to party to the new song, here.

To close the panel, Takashi Iizuka confirmed that Sonic Team had begun production on the next major Sonic the Hedgehog title.