The Division 2 Multiplayer Trailer: Dark Zones & Conflict

The Division 2 – Dive Into the New Dark Zones and Organized PvP

The Division 2 is coming on March 15 and launching with two major avenues for multiplayer. The first is the Dark Zone, or rather, Dark Zones. There are three of these lawless and lucrative hybrid PvE/PvP areas where players can hunt and be hunted by enemy factions and other players. Each claims its own unique neighborhood of Washington, DC, and each has its own stories to tell. Their gameplay dynamics are evolving as well, giving you more ways to go Rogue, and more opportunities to earn valuable loot. The second multiplayer destination is Conflict, where players will face off in fierce organized PvP firefights. We've played both and here's what we've learned so far.

Crime Pays

There's a new way to go Rogue for fun and profit in the Dark Zones: become a thief. Break into a locked chest or steal the entire contents of a DZ drop, and you'll earn more loot than you normally would. You'll also be marked Rogue and become vulnerable to attack from your fellow Agents, but your thievery will reveal a hidden signal. Follow it by completing more Rogue actions, and you can eventually unlock a secret entrance to the Thieves' Den, where you'll have access to a special vendor with tempting wares. As a bonus, you'll have your Rogue status cleaned and cleared, so you can resume life as a normal, law-abiding Division Agent. For now.

Clean Loot

Some of the gear you loot in the Dark Zones will be contaminated; in order to equip it or sell it, you'll need to head to a designated area, signal for an extraction, wait for the helicopter to arrive, secure your loot to the rope, and then protect it until the helicopter flies away. Extractions are a tempting target for other players looking to go Rogue and rob their fellow Agents, so securing your contaminated loot is always a bit risky. However, in The Division 2, some of the loot you find in a DZ will be clean. That means you can equip it whenever you like and you can't lose it if you die, so your DZ runs will be that much more lucrative.


If a player with powerful gear rolls up on a player with weak gear, the results could be messy. That's where normalization comes in. In The Division 2, most Dark Zones will be normalized, which means all gear and weapon stats are brought within a narrow range, ensuring no one totally outclasses anyone else. So while you can still take your prey down quickly with a clever ambush, you now have a better chance to react, survive, and decide whether to engage or retreat.

Occupied Dark Zones

Most Dark Zones will be normalized, but some will not. Once you reach the Endgame, Dark Zones will start becoming Occupied for set periods of time. An Occupied Dark Zone is not normalized, so every ounce of juice you can squeeze out of your gear will give you an edge. Furthermore, there are no icons to tell you who's Rogue and who isn't, and friendly fire is always on. Really makes you wonder what sort of loot is in store for players willing to brave those conditions...

Shades of Rogue

Take this short quiz to discover how Rogue you are:

• Have you just entered a Dark Zone, or only fought enemy factions? You are not Rogue. Other players cannot damage you unless they are Rogue.

• Have you broken into a chest, stolen an entire DZ drop, or held down the button to toggle you and your teammates Rogue? Then you are Rogue. You can attack other players to gain XP, currency, and steal their loot, but any other player can try to take you out.

• Have you turned Rogue and taken out another player? You are now Disavowed Rogue. The red icon means you are more visible on the map to other players, so watch your back.

• Have you really leaned in to the Disavowed Rogue thing and killed a bunch of other Agents? You have reached your final form: Manhunt Rogue . All players are alerted to your presence, the bounty on your head is sizable, and other Agents will be very interested in taking you down.

Knowing the four Dark Zone states is essential to living your best Dark Zone life, as is knowing how to clear your Rogue status. Visiting the Thieves' Den, dying and respawning, hacking a Manhunt terminal, or letting your timer expire without performing Rogue actions are reliable ways to get clean. If you want to double down, though, you can sabotage the Manhunt terminal. This will make your Manhunt more difficult, but also more rewarding. Just remember you'll still have to find and access another terminal to lose the Manhunt and get your loot.

Ease Into It

If you're having visions of getting jumped by other players immediately upon entering a Dark Zone, fear not. Your first visit to a Dark Zone will be a PvE mission, so you'll only have enemy factions to worry about. These missions give you a chance to learn how that Dark Zone turned dark, and to get to know the lay of the land. For example, one of the DZs began as a depot for shipments of military gear, so be on the lookout for ways to use shipping containers and rail cars to your advantage. Keep an eye on the vegetation as well; Washington, DC is pretty overgrown these days, and the tall grass can obscure your position while you and your teammates stalk your prey.

Organized PVP

If you just want to get right into firefights with your fellow Agents, Conflict is the place to do it. This is where you'll find organized PVP, with three custom-made maps and two modes at launch (Skirmish, a team deathmatch in which deaths deplete your teams' respawn tickets; and Domination, a battle for control of strategic points). These fights will be normalized, just like the Dark Zone, and be set up with skill-based matchmaking. Conflict will have its own progression track and rewards, although the opportunity to scare the crap out of other players with explosive crossbow bolts is a reward unto itself.

We're going to learn a lot more about The Division 2 in the lead-up to launch on March 15 on PS4, Xbox One, and PC. Pre-order now to guarantee access to the private beta, or register at for a chance to get in.

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Fimbul Launches February 28, New Gameplay Trailer

Nordic Action-Adventure Fimbul Heralds a Frozen Armageddon February 28

Fimbul, the Norse comic action-adventure from EuroVideo’s publishing label Wild River and Danish developer Zaxis Games, initiates an icy apocalypse on Feb. 28. The epic tale will be available both digitally and physically for Nintendo Switch, PlayStation 4, and PC, as well as digitally for Xbox One.

Fimbulwinter, the prelude to the end of the world known as Ragnarök, has begun. Elder berserker Kveldulver found death when bandits raided his village, killing him in the process. But the Norns, goddesses of fate and destiny, have other plans for Kveldulver. The goddesses resurrect Kveldulver before sending him on a bloody quest to eradicate the Jotun giants and avert the apocalypse.

Told in a gripping comicbook style, Kveldulver’s story will depend on player decisions, with numerous narrative branches to uncover. As the Norns are the goddesses who spin the threads of fate, they have imbued Kveldulver with the power to go back to pivotal moments in his journey and explore different outcomes.

Throughout his legendary adventure, Kveldulver will meet a large cast of characters, some friend, some foe. Of these enemies, select few must be defeated in battle before Kveldulver can decide their fate.

Kveldulver will also find both stories detailing the world around him and ways to improve his fighting skill. Certain items, weapons and talents enhance the old warrior’s abilities. He’ll need them all to overcome deadly warriors, horrific monsters, and gigantic Jotun alike. Combat is simple to learn, but as players explore the ways of the battlefield, they’ll discover nuances that will prove essential during awe-inspiring boss battles.

Further information about Fimbul can be found on Steam.

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Days Gone 'The Farewell Wilderness' Trailer, Collector's Edition Revealed

Days Gone: A Deep Dive into the Farewell Wilderness, Pre-Order Bonuses, Special Editions

Traveling the abandoned highways of the Farewell Wilderness is deadly. You’ll pass through thick forests of ponderosa and pine (filled with wolves), venture into naturally formed lava tube caves (filled with Freakers), ride up steep trails to snow-covered peaks offering spectacular vistas (mind the Marauders — and Freakers — and cougars). Riding the broken roads through Days Gone offers landscapes that change quickly and dramatically, a living, breathing world — filled with things trying to kill you.

The breathtaking natural beauty of Oregon’s High Desert, scarred by ancient volcanic activity, shaped in modern times by a dubious history of mining and logging, has long been a recreational area for outdoor enthusiasts who love to hike, camp, fish and backpack. During the pandemic that killed the world, tens of thousands of survivors fled into the wilderness not realizing that it was no safer than the homes, cabins, truck stops, saw mills and small towns they left behind.

Freakers, drawn to mass graves dug throughout the Farewell Wilderness, were everywhere. Swarms of Freakers, Hordes of Freakers — all looking to feed. Throw in marauding groups of human enemies looking to rob and pillage everyone in their path, wildlife — infected or not — starving for food, and crazed cultists terrorizing anyone who won’t join them — and our love letter to the region begins to sounds more like a eulogy.

Today, in the first of a series of three videos, we offer you a look at the Farewell Wilderness, the setting for Days Gone, a unique landscape that is as beautiful as it is dangerous.

Keep an eye on the PlayStation YouTube channel over the upcoming weeks for more videos highlighting other key features in Days Gone.

Pre-Order Bonuses

Head over to your favorite retailer and pre-order the game now. At launch you’ll receive a voucher to unlock for the Drifter Crossbow and upgrades for your drifter bike’s Nitrous, Gas Tank, and Shroud early in the game which will help you survive as you ride the broken road. As an added bonus, pre-order from PlayStation Store and you’ll receive a Days Gone Sawmill Dynamic Theme immediately after pre-ordering.

Special Editions

In addition to the standard edition of Days Gone, we are proud to offer a Collector’s Edition and a Digital Deluxe Edition. The Digital Deluxe Edition features a digital mini artbook, digital soundtrack, three additional drifter bike skins, and an additional early skill unlock and theme. The Collector’s Edition features everything from the Digital Deluxe Edition and a Collector’s Edition Statue, set of patches, six pins, four Decals, a Steel Book, physical soundtrack and a 48 Page Mini-Art Book by Dark Horse Comics.

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Salt and Sanctuary Coming to Xbox One on February 6

Salt and Sanctuary Washes Ashore on Xbox One on February 6

Salt and Sanctuary, Ska Studios' brutal hand-drawn 2D Soulslike platformer with more than 900,000 downloads, prepares to strike Xbox One on 6 Feb., with the help of porting specialist BlitWorks.

After an ill-fated journey at sea leaves their ship and crew annihilated by a creature lurking in the depths, the protagonist washes ashore on a strange island. There, an old man gives them the mantle of the Saltborn, taunting them with riddles about buried secrets cursing these profane lands.

Vicious enemies lurk and prowl everywhere, from the haunting Village of Smiles to the poisonous Mire of Stench, hoping to cut the Saltborn down. More than twenty horrific bosses lord over their respective areas intent on tearing hopeful adventurers to shreds. What haunting past are these monstrosities trying to prevent the Saltborn from discovering?

Salt and Sanctuary asks a lot from those who seek answers, but the heart-racing combat never feels unfair. Customize the Saltborn’s appearance and preferred loadout, and conquer the island in whatever fashion leaves behind naught but plundered chests and the viscera of fallen foes

Wield a wide array of weaponry and armor, but know that some armaments struggle against certain foes. Deploy Fire and Sky spells to scorch and shock the opposition, but be wary of leaning too much on either one as neglecting elemental balance leads to rapid self-destruction. Enhance the Saltborn over time through a massive skill tree that expands as the game progresses.

Solve the mystery of the island but prepare to dive back in through New Game+ and Challenge Modes, such as no-blocking and permadeath modes that add an extra degree of challenge. Or, hand an Xbox One Wireless Controller to a friend and work together in local co-op to conquer the island.

“Xbox holds a special place in our hearts because of how important The Dishwasher was to us personally and for Ska Studios as a company, so we’re glad to make this homecoming happen,” said Michelle and James Silva, co-creators at Ska Studios. “Everyone who emailed us demanding an Xbox One port, will now be able to finally enjoy our creepy creation!”

Salt and Sanctuary releases digitally for Xbox One for $17.99 on February 6, and will be available in in English, French, Italian, German, Spanish, Traditional and Simplified Chinese, Japanese, and Korean.

To learn more, please visit the game’s official site.

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The Division 2 Story Trailer, Private Beta Dated

The Division 2 Private Beta Dates Announced

The Division 2's Private Beta begins on February 7, giving players an early chance to experience the dangers of post-pandemic Washington, DC through February 10. Xbox One, PS4, and PC players can secure their access to the Private Beta by pre-ordering The Division 2 at participating retailers. Players who register at will be invited to join as space allows.

More details about the Private Beta will be announced at a later date, so stay tuned. The Division 2 will launch on March 15 on Xbox One, PS4, and PC.